These days you can catch up on streams or past broadcasts without issue, even on mediocre internet connections. A year or two ago, I was ignoring each and every stream broadcast because I could get perhaps 5 straight seconds of stream before it was cut for an ad, or froze, or lagged so badly it wasn't even worth watching. ![]() Perhaps not perfectly, but what it does, it has made leaps and bounds in improving. While this has and continues to change (with some good effect, but generally to the annoyance of most YouTube users) and the service has since become a lot easier to use, YouTube still faces a number of issues that keep it from supplanting Twitch's place in the top spot: 1. But if you ask anyone who's ever tried it, they'll tell you it was a convoluted, complicated mess that requires entirely too much Google+ integration and was not user-friendly in the least. On the other.well, YouTube has offered a live broadcasting package for years. ![]() While Twitch has been supremely proactive about improving its streaming services, YouTube Gaming promises to be big enough to give it a healthy dose of competition - and has already secured special deals with a number of personalities and organizations to help build the hype. On the one hand, this can only be a good thing - after all, anything with a monopoly grows stagnant. While Google has been relatively quiet and is pushing out this particular platform with as little fanfare as possible, it's impossible to ignore the fact that they have purposely coincided it with PAX Prime in order to showcase some of its streaming capabilities. ![]() Once upon a time, Google was in the running to purchase the ever-growing Twitch streaming platform - after Amazon sniped it with a last-minute bid, what could they do to continue trying to consolidate an ever-growing section of viewership other than to build their own? At least, that is what YouTube is hoping to provide.
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